Changelog¶
v1.7.0¶
Bug Fixes:
- Automations applied in Groups Manager and when loading groups
- Default attacks applied properly when loading groups file
Features:
- Table text resizing
- Death check automation
- Fatigue incapacitation check automation
- Option: auto-attack delay
- Icons for CurrHP/CurrFP
- Attack damage expressions can use ‘thr’ and ‘sw’
- Trait: Support Vulnerability, Hard To Kill, Hard To Subdue, IT:Damage Reduction, Supernatural Durability (partial)
- Support armor hardening levels
- Show special traits in debug table
- DebugLog window
- Command mode enhancements
v1.6.0¶
Features:
- Table column customization
- GCA4 Import
- Strength Tables
- Configuration of automated combatant types
- Fatigue loss while negative causes damage
- Extra Effort critical failure effects for defenses
- Misc usability improvements
v1.5.0¶
Features:
- Undo/Redo
- Injury Tolerance support
- Defense detail logging option
- Defensive critical failures
- Improved input method consistency between table and other text fields
- Improve command mode to allow more editing of combatant data
v1.4.0¶
Features:
- Search
- Additional toolbar shortcuts
- Improve keyboard shortcuts, add command mode
- Table selection follows active combatant
Bug Fixes:
- Table enters edit mode when keyboard shortcut activated
v1.3.0¶
Features:
- Split DR
Bug Fixes:
- Table doesn’t show ‘…’ indicator when cell data exceeds display space
- Table selection causes value copy
- Knockdown/stunning check calculations for special hit locations
v1.1.0¶
Features:
- shock
Bug Fixes:
- Detail panel doesn’t create new row when editing ‘new…’ row in table
v1.0.1¶
Initial Release